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 ua2 Rumours

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Jollersmart
MiziolMaster_
Herbmaster
doomgeneral
jampe
Legendel
lucius-1
LetsEatAnApple
Just_A_Dude
Spoprockel
Admin
splitopen
Rotg.Angr_Brthd
17 posters
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AuthorMessage
Rotg.Angr_Brthd
Staff Sergeant
Rotg.Angr_Brthd


Number of posts : 85
Location : Scotland!

ua2 Rumours - Page 4 Empty
PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSat 31 Jan 2009 - 5:45

That's if anybody wins over the crowd
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Legendel
Major
Legendel


Number of posts : 1258
Age : 34
Location : Ipswich

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSat 31 Jan 2009 - 10:46

umbrella see using lamps?
Asked by a member of clan UA2... My answer seriously doubtful. Anyone give me support, or correct me?
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Jollersmart
Colonel
Jollersmart


Number of posts : 1912
Age : 33
Location : Sweden

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSat 31 Jan 2009 - 12:09

Lamp posts and not flashlights i take it, i really don't think they get anymore vision from them than we do.
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Legendel
Major
Legendel


Number of posts : 1258
Age : 34
Location : Ipswich

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSun 1 Feb 2009 - 1:29

not flashlights, that definetaly untrue, just check undeadassault.net

but lamp posts... I've been playing this game for quite awhile and I see no advantage for the umb with lamp post... It was a member of UA2 remember who argued this with me ^^




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Lieutenant Colonel Legendel
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Spoprockel
Sergeant Major
Spoprockel


Number of posts : 311
Age : 36
Location : Austria

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSun 1 Feb 2009 - 2:22

I've heard this rumor too, but i can't imagine how those lamps could help anyone. Theyr inactive parts of the map like trees or rocks.
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doomgeneral
Staff Sergeant



Number of posts : 87

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSun 1 Feb 2009 - 2:39

Spoprockel wrote:
I've heard this rumor too, but i can't imagine how those lamps could help anyone. Theyr inactive parts of the map like trees or rocks.

they actually increase you vission slightly in the area where they are, dono if it counts for umb 2
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Legendel
Major
Legendel


Number of posts : 1258
Age : 34
Location : Ipswich

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSun 1 Feb 2009 - 3:20

cheers cheers cheers cheers
Thank you guys
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MuzikL0var
Private



Number of posts : 2
Location : Sweden (chillin with the blondes)

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeMon 16 Feb 2009 - 8:44

i think i've seen a umb nc heal police's once or twice
bounce

as said earlier all they want is a hug, in secret their rly nice persons lol cheers
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Rotg.Angr_Brthd
Staff Sergeant
Rotg.Angr_Brthd


Number of posts : 85
Location : Scotland!

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeTue 17 Feb 2009 - 2:43

lol then why do we kill them?
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Spoprockel
Sergeant Major
Spoprockel


Number of posts : 311
Age : 36
Location : Austria

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSat 21 Feb 2009 - 1:30

because we are the threats they always call us, but we're too dumb to realise? tongue
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doomgeneral
Staff Sergeant



Number of posts : 87

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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitimeSat 21 Feb 2009 - 11:37

MuzikL0var wrote:
i think i've seen a umb nc heal police's once or twice
bounce

as said earlier all they want is a hug, in secret their rly nice persons lol cheers

if they want hugs they should try zombies, would spair us some casualties and work
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PostSubject: Re: ua2 Rumours   ua2 Rumours - Page 4 Icon_minitime

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