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 SAR Insane -rifle

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Legendel
Blaxter
MSousa
Haksis
WedgeAntilles
JosephN
Jollersmart
Herbmaster
Just_A_Dude
Admin
14 posters
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AuthorMessage
Admin
Captain
Admin


Number of posts : 908
Location : Germany

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PostSubject: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeTue 15 Jun 2010 - 21:39

Well time to beat the last remaining challange in ua2, mode: insane -rifle. We dont need a date or preparation for that, just many online with time for 90 minutes. It will surely be a private game and i hope to see many good players who are willing to win, obey and come up with a decent amount of skill (not xp)!

Well if we get a fullhouse we have 8 riflemen and 3 medics. We will run around the map in circles as a big squad, noone will rambo, noone gets left behind. We neeed good coordination and concentration for that. Highest priority is to find EC's, smoke nades and flareguns (+ groundflares). We need to block all caves and have a decent amount of spare EC's for the roads before we can think of camping, will be propably only during the very last mission.
For some players (me included) riflebutt is essential, some dont need it, so its up to you to skill that. One medic (preferably without riflebutt) will max devotion aura. Riflemen need saline at lvl1 and grenade at lvl2, then its upto you if you like riflebutt/automatic fire or crits.
Further strategy and skillbuild will be discussed in channel before the actual game is set up. Ventrilo would be nice but only makes sense if everyone can connect to it. Else it will be chat and pings as usual (but keep it to important information only).

If your willing to follow i am willing to take leadership for this scenario and hope my teal pings will lead to victory!

Hope to see many soldiers online to gun down those zombies and maybe give that map an eternal rest after we completed our task.

Over and out, audiophile
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Just_A_Dude
Major
Just_A_Dude


Number of posts : 1231
Age : 31
Location : Sweden

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeTue 15 Jun 2010 - 22:29

I am gathering specialist for a mission, its not gonna be easy. Chances of survival are slim.
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Herbmaster
Lt Colonel
Herbmaster


Number of posts : 1420
Location : UK

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 2:57

90 mins will not do it if rifle as the few last boss will take much time to kill and if all alive and infes low then we might have a chance bom.
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Jollersmart
Colonel
Jollersmart


Number of posts : 1912
Age : 33
Location : Sweden

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 3:26

I could solo this shit.
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JosephN
Sergeant Major
JosephN


Number of posts : 307
Age : 31
Location : England

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 4:08

Sounds good, maybe with skill builds we could allocate people as "naders" (max grenade) and "dps" (crits and wep skils) Question
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WedgeAntilles
Warrant Officer
WedgeAntilles


Number of posts : 434
Location : Germany

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 4:39

You can count on me for a game that requires advanced teamplay.


Last edited by WedgeAntilles on Wed 16 Jun 2010 - 7:59; edited 1 time in total
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Jollersmart
Colonel
Jollersmart


Number of posts : 1912
Age : 33
Location : Sweden

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 5:02

Well you can't really count on me to join but if you lack a meatshield there's a few people who know how to reach me on steam. Blaxter is one of them.
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WedgeAntilles
Warrant Officer
WedgeAntilles


Number of posts : 434
Location : Germany

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 8:00

Steam is the gas form of air, how shall anyone reach you there?
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Haksis
Sergeant
Haksis


Number of posts : 72
Age : 32
Location : Finland

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 8:39

Insane rifle will take much longer than just 90 min.



And, steam is the gas form or water....
Gas form of air would be.... air!!!! jocolor study lol!




well, air is mostly CO2, O2 and some other stuffs... xD
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JosephN
Sergeant Major
JosephN


Number of posts : 307
Age : 31
Location : England

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 10:04

1 - 3% nitrogen also I believe Wink
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WedgeAntilles
Warrant Officer
WedgeAntilles


Number of posts : 434
Location : Germany

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 11:14

Haksis wrote:
Insane rifle will take much longer than just 90 min.



And, steam is the gas form or water....
Gas form of air would be.... air!!!! jocolor study lol!




well, air is mostly CO2, O2 and some other stuffs... xD

Hey if you want to correct me , don't make mistakes.^^

Beside that you are wrong. Steam is the Gas Form of Air=

O2

!!!!

IT IS GAS*GAS!
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MSousa
Warrant Officer
MSousa


Number of posts : 493
Age : 37
Location : Germany

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 16 Jun 2010 - 22:25

You can count me as Medic with Devotion Auro because i never skill Riflebutt xD
or as a Riflemon with Grenade skill first and last skill Crit for better stun chance.

btw
We could also try to make normal insane just without FO, DC and Ghost and Hawk^^
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Blaxter
Chief Warrant Officer
Blaxter


Number of posts : 505
Age : 34
Location : Bergen Norway

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeThu 17 Jun 2010 - 11:32

Jollersmart wrote:
Well you can't really count on me to join but if you lack a meatshield there's a dude who know how to reach me on steam. Blaxter is one!

damn u...-.-'

well yes if there is a date and not a friday or sathurday night im almost guarranteed Wink
if not, well, i dunno..... its allways possible to reach me somehow, trough skype among others!
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Legendel
Major
Legendel


Number of posts : 1258
Age : 34
Location : Ipswich

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeFri 18 Jun 2010 - 9:19

Finally, heh. Been waiting on a good -rifle game. I'm game.



Set a date <3
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Jollersmart
Colonel
Jollersmart


Number of posts : 1912
Age : 33
Location : Sweden

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeFri 18 Jun 2010 - 10:22

Legendel wrote:
Set a date <3

Thought he said he wouldn't.
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Blaxter
Chief Warrant Officer
Blaxter


Number of posts : 505
Age : 34
Location : Bergen Norway

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeSat 19 Jun 2010 - 5:23

thats why we use "<3" (aka hearts) <3
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anti.pro-spray
Sergeant
anti.pro-spray


Number of posts : 59

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeSat 19 Jun 2010 - 12:40

Yeah set a date Smile, school schedule is pretty busy so I can barely get on. You can count me in as Roflman Meatshield
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Admin
Captain
Admin


Number of posts : 908
Location : Germany

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeMon 2 Aug 2010 - 3:44

Had a formidable clan game some days ago but failed at last bosses (Genesis etc.) Had a good run, sealed caves and road (thanks to mvp legendel) and only did minor mistakes. If we play again we need more flaregun, groundflares and smokes for the final mission and need to take care of every mini soldier as we need firepower. Moreover it might be handy to either lure genesis, darreus or metasis away from town with a mini so we can focus on them one by one.
Think it wasnt full house and some players still had doubtfull attitude toward teamplay. Overall was an ok game though. So theres still hope for an even better team who we will eventually beat it.
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Vailoor
Gunnery Sergeant



Number of posts : 123
Age : 29
Location : Western Poland

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeMon 2 Aug 2010 - 11:01

so its not beaten yet?
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Blaxter
Chief Warrant Officer
Blaxter


Number of posts : 505
Age : 34
Location : Bergen Norway

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeMon 2 Aug 2010 - 11:30

Admin wrote:
Had a formidable clan game some days ago but failed at last bosses (Genesis etc.) Had a good run, sealed caves and road (thanks to mvp legendel) and only did minor mistakes. If we play again we need more flaregun, groundflares and smokes for the final mission and need to take care of every mini soldier as we need firepower. Moreover it might be handy to either lure genesis, darreus or metasis away from town with a mini so we can focus on them one by one.
Think it wasnt full house and some players still had doubtfull attitude toward teamplay. Overall was an ok game though. So theres still hope for an even better team who we will eventually beat it.

Were i in on that? if i was, i agree^^ i might be more of the "doubtfull attitude toward teamplay"-characters but, in my defence, im still not a full grown sar solider jocolor
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Legendel
Major
Legendel


Number of posts : 1258
Age : 34
Location : Ipswich

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeTue 3 Aug 2010 - 5:39

I'm up for abit of med action, and I agree with the gen away from town... might avoid lag with less ai shooting
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Herbmaster
Lt Colonel
Herbmaster


Number of posts : 1420
Location : UK

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeWed 4 Aug 2010 - 1:50

ins rif is not for noobs and will need good team work to pass last wave study those boss have over 200k hp so will take a long time to kill.if we have full house game then 4 should try pull small creeps and other kill boss study or it will just over run the town which you all know is bad Laughing
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Vailoor
Gunnery Sergeant



Number of posts : 123
Age : 29
Location : Western Poland

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeThu 5 Aug 2010 - 0:44

Herbmaster wrote:
ins rif is not for noobs and will need good team work to pass last wave study those boss have over 200k hp so will take a long time to kill.if we have full house game then 4 should try pull small creeps and other kill boss study or it will just over run the town which you all know is bad Laughing

Herbmaster wrote:
4 should try pull small creeps
...like mutants, ghosts, air rushes, beasts...
hmmm. with smokes max crit and combat....maby.
scratch



lol!
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MSousa
Warrant Officer
MSousa


Number of posts : 493
Age : 37
Location : Germany

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeThu 5 Aug 2010 - 3:11

It is just possible if we block every way to the town xD and we need mass smokers xD
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Herbmaster
Lt Colonel
Herbmaster


Number of posts : 1420
Location : UK

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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitimeThu 5 Aug 2010 - 4:18

MSousa wrote:
mass smokers xD

i be on it then,,,,its weekend soon so maybe we can bash it some more santa
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PostSubject: Re: SAR Insane -rifle   SAR Insane -rifle Icon_minitime

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